![]() ![]() In a town like Thimbleweed Park, a dead body is the least of your problems. And most importantly: how come no one cares about that dead body?īy the end of a long, strange night in Thimbleweed Park, all of this will be answered - and you’ll question everything you thought you knew. Will aspiring game developer Delores abandon her dreams and stick by her family? Will Ransome the *Beeping* Clown ever become a decent human being? Thimbleweed Park spends its first few hours reminding you again and again that it's an adventure game, just like the ones you loved, either through sly references in background art or in dialogue. Will the ghost, Franklin, get to speak to his daughter again? What does Junior Agent Reyes know about a 20 year old factory fire that he’s not saying? Who is Agent Ray really working for and will she get what they want? They don’t know it yet, but they are all deeply connected. ![]() you’ve never visited a place like this before.įive people with nothing in common have been drawn to this rundown, forgotten town. Between the artwork and all of Rons insights into puzzle design, this blog has me thoroughly convinced that this games going to be special. 3 The Future of Programming The Graphics BASIC Guide The Looping Loop Back The T.O.I.L.E.T. Its exactly that kind of awesome perspective work thats been lacking in modern classic-style adventure games. Thimbleweed 64er VacuumCleaner Programming VCR Programming, Vol. Population: 80 nutcases.Ī haunted hotel, an abandoned circus, a burnt-out pillow factory, a dead body pixelating under the bridge, toilets that run on vacuum tubes. I gotta say, that second piece of background art is FAN-DAMN-TASTIC.
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